Here is the link to the demo (get’s more interesting around 1:30):
This is audio from a Max patch that is taking samples from a small library of amusement park sounds and playing three of them at once while slightly changing the playback speed of each faster and slower. This creates a sort of surrealistic wash of theme park sounds that will fill the tunnel. This gives a good idea of what it will sound like.
At this point, I think I would like to line the tunnel with different speakers and have them each play back different things. To do this, I would need to think about the overall effect I want the listener to have as they walk through and what specific sounds I would like to have on each in order to accomplish this (and how best to implement this). I would then need to improve on the patch and include these changes.This is what I am working on now.